Literacy + STEAM Resource Guide
Developed by: Helix Education in partnership with Beyond School Bells (BSB)
Quick Reference Guide
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This guide provides direct access to all Helix Education literacy and STEAM lesson packages developed in
partnership with Beyond School Bells (BSB). All links to download material are hosted in Google Drive. You can click any link to open the document or folder.Materials are designed for Out-of-School Time (OST) educators working with K–2 and middle school students.
Lessons integrate picture books and chapter books with Science of Reading instruction, daily student check-ins,
and hands-on STEAM activities.
K–2 Literacy + STEAM Lesson Packages
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This three-lesson unit uses Perfect Square by Michael Hall as the anchor text for an integrated K–2 literacy and STEAM
experience. The book tells the story of a square that is cut, torn, poked, and soaked each day of the week, yet always
transforms those challenges into something beautiful. This theme of creative resilience runs through every lesson. -
This three-lesson unit uses Oh, Olive! by Lian Cho as the anchor text for an integrated K–2 literacy and STEAM experience. The book tells the story of Olive, a young girl whose art is big, bold, and beautifully different from everyone else’s. As Olive transforms everything she touches with paint, the story explores themes of creative confi dence, uniqueness, and the transformative power of art. This theme runs through every lesson, inviting students to see themselves as artists, engineers, and thinkers.
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This three-lesson unit uses Not a Box by Antoinette Portis as the anchor text for an integrated K–2 literacy and STEAM
experience. The book tells the story of a rabbit who sees a plain cardboard box as anything but ordinary—imagining it
as a rocket ship, a mountain, a burning building, and more. This theme of creative imagination runs through every
lesson. -
This three-lesson unit uses Nature is an Artist by Jennifer Lavallee as the anchor text for an integrated K–2 literacy and
STEAM experience. The book takes students on a journey through the ways nature creates beauty
everywhere—through wind, water, ice, animals, and plants. This theme of curiosity and wonder runs through every
lesson. -
This three-lesson unit uses My Forest is Green by Darren Lebeuf as the anchor text for an integrated K–2 literacy and
STEAM experience. The book follows a child who celebrates their forest with wonder—describing its colors, sounds,
textures, and living creatures through the seasons. This theme of curiosity, wonder, and observation runs through
every lesson. -
This three-lesson unit uses Maybe Something Beautiful by F. Isabel Campoy and Theresa Howell as the anchor text for
an integrated K–2 literacy and STEAM experience. The book tells the story of Mira, a girl whose small drawing inspires
her entire neighborhood to pick up paintbrushes and transform their gray community into something beautiful. This
theme of community, creativity, and transformation runs through every lesson. -
This three-lesson unit uses Just Add Glitter by Angela Diterlizzi as the anchor text for an integrated K–2 literacy and
STEAM experience. The book tells the story of a girl who discovers that adding glitter, or any touch of creativity and joy
— can transform ordinary everyday moments into something truly magnificent. This theme of joy, creativity, a
transformation runs through every lesson. -
This three-lesson unit uses It Looked Like Spilt Milk by Charles G. Shaw as the anchor text for an integrated K–2 literacy
and STEAM experience. The book uses a single repeating sentence pattern to show how one white cloud shape can
look like many different things, inviting readers to use imagination and observation together. This theme of
imagination, observation, and wonder runs through every lesson.
Middle School STEAM Engineering Lesson Packages
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Lightning Girl Club is a 10-session afterschool Literacy + STEAM program. The program is designed for mixed grades 6–8 and written specifically for Out-of-School Time (OST) staff. Every lesson includes word-for-word facilitator scripts, student choice menus, movement cues, and plain-language educator notes.
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The Windmill Club is a 10-session afterschool Literacy + STEAM program. The program is designed for mixed grades 6–8 and written specifically for Out-of-School Time (OST) staff. Every lesson includes word-for-word facilitator scripts, student choice menus, movement cues, and plain-language educator notes.
